Announcing a new project: “Double-Taker (Snout)”
I’m delighted to announce the premiere of a new project: Double-Taker (Snout), a large-scale outdoor interactive robot which appears to react with surprise to the presence and movements of its visitors. Shaped like a giant worm, with a foot-wide googly eye, Double-Taker attempts to synthesize a convincing new body language in a whimsical take on the […]