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Contents © 2020 Golan Levin and Collaborators
Golan Levin and Collaborators
Projects
Sort by : Author | Date | Name | Type
- Installations
- Ghost Pole Propagator II
- Augmented Hand Series
- Eyeshine
- Re:FACE, Anchorage Version
- Merce's Isosurface
- Double-Taker (Snout)
- Opto-Isolator
- Eyecode
- Interstitial Fragment Processor
- Reface [Portrait Sequencer]
- Ghost Pole Propagator
- Footfalls
- Scrapple (Installation)
- The Manual Input Workstation
- Interactive Bar Tables
- Messa di Voce (Installation)
- Hidden Worlds of Noise and Voice
- Re:MARK
- Introspection Machine
- Audiovisual Environment Suite
- Dakadaka
- Rouen Revisited
- Performances
- Ursonography
- Scrapple (Performance)
- The Manual Input Sessions
- Messa di Voce (Performance)
- Dialtones (A Telesymphony)
- Scribble
- Net.Artworks
- Terrapattern
- Moon Drawings
- Free Universal Construction Kit
- QR Codes for Digital Nomads
- The Dumpster
- Axis
- JJ (Empathic Network Visualization)
- The Secret Lives of Numbers
- Alphabet Synthesis Machine
- Obzok
- Sketches
- Stria
- Dendron
- Slamps
- Banded Clock
- Floccus
- Stripe
- Meshy
- Directrix
- Yellowtail
- Streamer
- Blebs
- Self-Adherence (for Written Images)
- Poster design for Maeda lecture
- The Role of Relative Velocity
- Segmentation and Symptom
- Floccular Portraits
- Curatorial
- Mobile Art && Code
- ART AND CODE
- Code, Form, Space
- IEEE InfoVis 2008 Art Exhibition
- Solo exhibition at bitforms gallery
- IEEE InfoVis 2007 Art Exhibition
- Signal Operators
- Commercial / Industrial
- Motion Traces [A1 Corridor]
- Civic Exchange Prototype
- Amore Pacific Display
- Interactive Logographs
- Interval Projects
- Media Streams Icons
- Miscellaneous
- NeoLucida
- Rectified Flowers
- GML Experiments
- New Year Cards
- Admitulator
- Glharf (or Glarf)
- Finger Spies
Yellowtail
1998 | Golan Levin
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Yellowtail (1998-2010: Golan Levin) is an interactive software system for the gestural creation and performance of real-time abstract animation. Yellowtail repeats a user's strokes end-over-end, enabling simultaneous specification of a line's shape and quality of movement. Each line repeats according to its own period, producing an ever-changing and responsive display of lively, worm-like textures. Yellowtail is now available ($0.99) as an app for iPhone, iPad and iPod Touch! This iOS app requires iOS 3.2 or later. |
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Additional Resources
Yellowtail can be experienced (with source code) in this interactive Java applet.
Detailed information about Yellowtail can be found in this project report.
More interactive applets on this web site can be found here:
- Meshy
- Floccus
- Dendron
- Obzok
- Stripe
- Stria
- Streamer
- Banded Clock
- New Year Cards
- Interactive Logos
- Dakadaka
Download Yellowtail (Full-screen PC .exe, 2000)
This is the full-screen, sonified version of Yellowtail, the first instrument in the Audiovisual Environment Suite (AVES). [196k zip file, for Windows2000/XP. Requires 700Mhz+ CPU; an nVidia geForce or other OpenGL graphics card; and a Soundblaster-compatible sound card.]
Acknowledgments
Yellowtail was developed at Interval Research Corporation (1998) and later at the MIT Media Laboratory (1999-2000) with support from John Maeda and the Aesthetics and Computation Group (ACG). Yellowtail was first implemented using the EasyDraw DirectDraw framework by Scott Snibbe; then the ACU C++ graphics framework by the MIT ACG, and then in the Processing Java framework by Ben Fry and Casey Reas. The iOS versions (2008-2010) were developed in openFrameworks and were created with the assistance of Max Hawkins, Lee Byron, Jonathan Brodsky, and enabling support from the openFrameworks iPhone crew (Memo Akten, Zach Gage, Theo Watson, Zachary Lieberman, and others). Thanks to all who have supported this project.