Using the Kinect in Processing
15 February 2012 / code, pedagogy, referenceInterested in using the Kinect depth sensor in Processing? Here are some options.
- From the main Processing Libraries page, You can find a link to Max Rheiner’s Open-NI library for Processing.
- A slightly older option for depth-imaging is by Dan Shiffman, and includes a nice tutorial. No skeletons, though.
- For skeletons only, one option is to use OSCeleton, which sends skeleton points over OSC.
- Another option in lieu of OSCeleton is Synapse; Dan Wilcox has made a Processing template for Synapse here.
If you end up requiring higher-quality performance, then I recommend using ofxKinect and ofxOpenNI in openFrameworks:
Of course, other options exist for other arts-engineering environments, such as Cinder, MaxMSP, PureData, etc.
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