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Contents © 2008 Golan Levin and Collaborators
Golan Levin and Collaborators
Projects
Sort by : Author | Date | Name | Type
- Solo
- 01 2008. Solo exhibition at bitforms gallery
- 12 2007. New Year Cards
- 11 2007. Opto-Isolator
- 11 2007. Eyecode
- 11 2007. Interstitial Fragment Processor
- 05 2007. Ghost Pole Propagator
- 09 2005. Scrapple (Installation)
- 01 2004. Civic Exchange Prototype
- 09 2002. Axis
- 03 2002. Stria
- 10 2001. Dendron
- 02 2001. The Role of Relative Velocity
- 01 2001. Obzok
- 08 2000. Segmentation and Symptom
- 03 2000. Audiovisual Environment Suite
- 01 2000. Yellowtail
- 09 1999. Banded Clock
- 02 1999. Floccular Portraits
- 01 1999. Floccus
- 12 1998. Stripe
- 09 1998. Meshy
- 04 1998. Directrix
- 01 1997. Blebs
- Tmema (Golan Levin & Zachary Lieberman)
- 11 2007. Reface [Portrait Sequencer]
- 08 2006. Footfalls
- 08 2004. Motion Traces [A1 Corridor]
- 05 2004. The Manual Input Workstation
- 05 2004. The Manual Input Sessions
- 02 2004. Interactive Bar Tables
- 12 2003. Messa di Voce (Installation)
- 09 2003. Messa di Voce (Performance)
- 07 2003. Amore Pacific Display
- 09 2002. Hidden Worlds of Noise and Voice
- 09 2002. Re:MARK
- Other Collaborations
- 10 2007. IEEE Infovis 2007 Art Exhibition
- 04 2006. Signal Operators
- 02 2006. The Dumpster
- 09 2005. Ursonography
- 09 2005. Scrapple (Performance)
- 03 2004. Finger Spies
- 05 2002. JJ (Empathic Network Visualization)
- 02 2002. The Secret Lives of Numbers
- 09 2001. Dialtones (A Telesymphony)
- 05 2001. Alphabet Synthesis Machine
- 03 2001. Interactive Logographs
- 09 2000. Scribble
- 07 2000. Introspection Machine
- 12 1999. Slamps
- 09 1999. Dakadaka
- 01 1998. Interval Projects
- 01 1997. Streamer
- 08 1996. Rouen Revisited
- 05 1994. Media Streams Icons
Scrapple (Installation)
2005 | Golan Levin

Scrapple (2005: Golan Levin) is an audiovisual installation in which everyday objects placed on a table are interpreted as sound-producing marks in an “active score.” The Scrapple system scans a table surface as if it were a kind of music notation, producing music in real-time from any objects lying there. The installation makes use of a variety of playful forms; in particular, long flexible curves allow for the creation of variable melodies, while an assemblage of cloth shapes, small objects and wind-up toys yields ever-changing rhythms. Video projections on the Scrapple table transform the surface into a simple augmented reality, in which the objects placed by users are elaborated through luminous and explanatory graphics. The 3-meter long table produces a 4-second audio loop, allowing participants to experiment freely with tangible, interactive audiovisual composition. In the Scrapple installation, the table is the score.
Scrapple exists in both installation and performance formats. More information about the live performance version of Scrapple can be found here.
The following 1'14" YouTube video shows a performative demonstration of the Scrapple installation in use. This video can also be downloaded in better quality at the bottom of this page.
Scrapple was created with support from the artist residency program of the Ars Electronica Futurelab. The Scrapple installation has been presented at:
- iDAT (Interactive Design Art and Technology), Singapore Science Centre. 11/2007.
- Cumulus, Danfoss Universe, Nordborg, Denmark. 5/2007.
- Tmema Projects. NTT ICC, Tokyo, Japan. 8/2006.
- Ars Electronica Museum of the Future, Linz, Austria. 9/2005.
Additional Resources
High quality images of Scrapple are available from this Flickr photoset.
A technical article (ICMC 2006) about Scrapple is available here
[3.7 MB pdf].
Courtesy Ars Electronica Center, Linz.
[720x576, MPEG-4 .mov, 0:36. Right-click to download or watch on YouTube]
[720x576, MPEG-4 .mov, 1:14. Right-click to download or watch on YouTube]