Golan Levin and Collaborators

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Archive for the 'pedagogy' Category



Image Tampering, Retouching, and Synthetic Beauty: A Curricular Unit

Image Retouching: A Critical Approach for Media Arts EducatorsI developed the following course unit on image tampering, retouching and manipulation for my Introduction to the Electronic Media Studio (EMS1) class at Carnegie Mellon. The semester course is intended for first-year students with little or no computer experience, and serves the purpose of introducing students to [...]


Pedagogic Resources on Chinese Painting Villages

Below are some resources about the “Chinese Painting Village” phenomenon, such as Dafen or Wushipu in Shenzhen, which employ about 10,000 artists and produce more than 60% of the world’s oil paintings. The information below may be ‘of interest’ to arts educators and/or students, particularly those studying painting. I am grateful to Clement Valla for [...]


Criteria for a Music Department Head Search

Criteria for a Music School Head Search.
In early 2006, our School of Music was about to conduct a Head Search. Although my appointment at Carnegie Mellon University is in the School of Art, and not within the School of Music, I was nonetheless concerned for the outcome of the search, and so I drafted the [...]


Art and Code recap!

I’ve finally recovered from directing ART AND CODE, a conference about “programming environments for artists, young people, and the rest of us” that we held at Carnegie Mellon University in Pittsburgh from March 6-9th. The conference featured 26 workshops in 11 different arts-programming languages, and lecture presentations by fifteen or so of the key innovators [...]


“ART AND CODE” Conference at CMU, March 7-9

From March 7-9, I will be directing ART AND CODE, a conference on “Programming Environments for Artists, Young People and the Rest of Us“, held on the campus of Carnegie Mellon in Pittsburgh. Come join us!

This conference is going to be a remarkable summit of sorts, as it will feature presentations and hands-on workshops by [...]


Symposium: Code, Form, Space (February 3-7 at CMU)

I am delighted to announce “Code, Form, Space”, a mini-symposium about generative form and digital fabrication, which will be held at Carnegie Mellon University during the week of February 3-7. Nearly all of the events are completely free and open to the public – and include lecture presentations by such distinguished computational artist/designers as C.E.B. [...]


Three Tiny Programs: Time-Lapse, Stop-Motion, Slit-Scan

This afternoon, I created three tiny Processing programs to serve as educational tools for exploring different relationships between video and time: time-lapse recording, stop-motion animation, and slit-scan imaging. These programs were created for students in my new course, “Interactive Technologies for Live Performance”, which I’m teaching this spring in collaboration with Matt Gray from [...]


A Schematic Overview of the CMU School of Art

In my capacity as a professor of electronic art at Carnegie Mellon University, I travel several times per year to visit various high schools and National Portfolio Review Days in order to meet with prospective undergraduates. These are mostly high school seniors who are on the path toward figuring out where they would like to [...]