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Contents © 2018 Golan Levin and Collaborators

Golan Levin and Collaborators


Press, Reviews and Compendia


Antonelli, Paola. "States of Design". Thames & Hudson Ltd. Forthcoming.
Cook, Perry R. La Bella Voce e la Macchina (The Beautiful Voice and the Machine): A History of Technology and the Expressive Voice. Forthcoming.
Tomczak, Anna. "Net Art and Public Art." Contemporary Lynx Magazine. Forthcoming.


Gu, Grace. "SAIC Professor Brings Back the Camera Lucida and Raises $300K on Kickstarter". Chicago Inno, 5/30/17.
Luyten, Tom et al."Participant responses to physical, open-ended interactive digital artworks: a systematic review". Int. J. Arts and Technology, Vol. 10, No. 2, 2017.
Meyer, Robinson. "A Visual Search Engine for the Entire Planet". CityLab, 3/8/2017.
Thapan, Prashast. "We Went to the Weird Reality Symposium To Find The Limits of Virtual Reality". Vice, 2/3/2017.


Anzilotti, Eillie. "Mapping the Hidden Patterns of Urban Life". Citylab, 6/7/2016.
Anzilotti, Eillie. "Mapeando los patrones ocultos de la vida urbana". Univision, 6/16/2016.
Blakemore, Erin. "This New Satellite Project Helps People Find Patterns in City Spaces". Smithsonian, 6/9/2016.
Bravo, Eduardo. "La web que encuentra lugares parecidos entre sí desde el cielo". Yorokobu.es, 5/27/2016.
Brien, Jörn. "Satellitenbilder durchsuchen mit Terrapattern: Suchmaschine arbeitet mit Künstlicher Intelligenz". t3n.de, 6/6/2016.
Brownlee, John. "This Neural Network Reveals Your City’s Secret Patterns". Fast Company, 6/1/2016.
Chen, Qi. "Open source Terrapattern, the public use of artificial intelligence Nuggets big data from remote sensing (开源的Terrapattern, 让公众利用人工智能从遥感大数据中掘金)". 3sNews, 6/12/2016.
Clarke, Keir. "Searching for Map Patterns". GoogleMapsMania, 5/26/2016.
Coldewey, Devin. "Terrapattern is reverse image search for maps, powered by a neural network". TechCrunch, 5/25/2016.
"Cool Tech! TerraPattern, open-source tool for discovering ’patterns of interest’". GISUser, 5/31/2016.
Dempsey, Caitlin. "Terrapattern: Search Engine for Satellite Imagery". GIS Lounge, 5/28/2016.
"Geo-Suchmaschine vergleicht Satellitenbilder". MittelstandsWiki, 6/13/2016.
Hagler, Juergen. "Animation, Art and Technology: Tracking Developments on the Fringe". In Im Wandel: Metamorphosen der Animation. Springer, 2016. (German).
Heller, Piotr. "Suchmaschine für Satellitenbilder: Wir wissen, wo euer Flugzeug steht". Spiegel Online, 6/3/2016.
Hlács, Ferenc. "Az égbe költözik a gazdasági analitika". hwsw.hu, 6/13/2016.
"How to Tame a Robot with High Performance Software," ScientificComputing.com, 3/2/2016.
Ibáñez, Alvaro. "Terrapattern, el buscador de imágenes de satélite similares". Microsiervos, 5/28/2016.
"Il motore di ricerca dei paesaggi". Il Post, 6/9/2016.
"In addition to image recognition artificial intelligence can accurately locate GPS coordinates (除了图片识别 人工智能还能准确定位GPS坐标)". TechWeb, 6/12/2016.
Kohlstedt, Kurt. "Terrapattern: Satellite Image Search Engine Matches Similar Places". Weburbanist, 5/30/2016.
Kottke, Jason. "Satellite imagery search engine". Kottke.org, 5/25/2016.
Manaugh, Geoff. "Subverting Our New Space Overlords". The Atlantic, 6/9/2016.
Mandelbaum, Ryan F. "This website lets you find the hidden similarities in big cities". PopSci.com, Popular Science, 5/25/2016.
Meyer, Robinson. "The Thrill of Terrapattern, a New Way to Search Satellite Imagery". The Atlantic, 5/27/2016.
Merkezi, Haber. "Terrapattern uydu haritasında görsel arama yapıyor". TechInside, 5/30/2016.
"Neuronales Netz: Mit Terrapattern die Welt erkunden". Der Standard, 6/4/2016.
Ouellette, Jennifer. "Aspiring Artists Can Make Like A Dutch Master With The LUCY Drawing Tool," Gizmodo, 4/5/2016.
Parlangeli, Diletta. "Le città nascoste su Terrapattern, il motore di ricerca di immagini satellitari". WIRED.it, 6/23/2016.
Pluta, Werner. "Terrapattern erkennt Strukturen auf Satellitenbildern". Golem.de, 6/6/2016.
Reese, Hope. "Google Maps meets AI: Carnegie Mellon’s Terrapattern can find and map every pool in New York City". TechRepublic, 6/8/2016.
Schieb, Jörg. "TerraPattern: Neue Such-Maschine für Satelliten-Aufnahmen". Scheib.de, 6/8/2016.
Scholz, Trebor. Uberworked and Underpaid: How Workers Are Disrupting the Digital Economy. Polity, 2016. ISBN: 978-0-7456-5357-0.
Singleton, Micah. "Terrapattern is the first open-access visual search engine for satellite maps". The Verge, 5/27/2016.
Stinson, Liz. "Terrapattern is Like a Search Engine for Satellite Imagery". WIRED.com, 5/27/2016.
"Terrapattern Berlin". Nerdcore.de, 6/5/2016.
"Terrapattern, il motore di ricerca intelligente per foto satellitari.". HDBlog.it, 6/9/2016.
"Terrapattern: Webdienst durchsucht Satellitenbilder". Futurezone Technology News, 6/4/2016.
Toobin, Adam. "Kill Some Time With Terrapattern, Which Turns Satellite Images Into Art". Inverse.com, 5/27/2016.
Twilley, Nicola. "Meet Terrapattern, Google Earth’s Missing Search Engine". The New Yorker, 5/25/2016.
Visnjic, Filip. "Terrapattern – Neural network visual search tool for satellite imagery". CreativeApplications.net, 5/25/2016.
"Visual search map advent of neural network Reverse Image Search (视觉搜索地图问世, 神经网络实现逆向图像搜索)". Lei Feng Network, 5/26/2016.
Voon, Claire. "A Visual Search Engine for the Aerial Patterns of Cities". Hyperallergic, 7/6/2016.
Voon, Claire. "Immersive Art Installations Light Up Houston’s Day for Night Festival" Hyperallergic, 12/2/2016.
Voon, Claire. "At Day for Night Festival, a Surreal World of Light Provides Respite from the Music". Hyperallergic, 12/20/2016.
"When Google Maps experience AI: Terrapattern AI to find and locate the swimming pool in New York City (当谷歌地图遇到人工智能: Terrapattern AI能找到并定位纽约市的游泳池)". cnBeta.com, 6/12/2016.
Whitehead, Timothy. "Terrapattern, the search engine for imagery". Google Earth Blog, 5/27/2016.
Worms, Anne-Cécile. "Terrapattern, le nouveau moteur de recherche des images satellite". Makery, 5/31/2016.
Wunsche, Isabel and Wiebke Gronemeyer. Practices of Abstract Art: Between Anarchism and Appropriation. Cambridge Scholars Publishing, 2016. ISBN: 978-1443897341.
Yau, Nathan. "Visual search tool for satellite imagery". FlowingData, 6/1/2016.


Alfa.lt. "Košmariškos, bet visai nebaisios: plaštakos su 6, 4 ar net 25 pirštais", 5/9/2015.
Behrends, Jacob. "Interreaction: Interaktive Medien und Kommunikation im Raum. Eine Einführung für Gestalter". (Interactive Media and Communication in Space: An Introduction for Designers). AV Edition Press April 2015. ISBN: 978-3-89986-212-6. (German).
Brack, Jeb. "9,000 Sketches to be Immortalized on the Moon". PSFK, 6/22/2015.
Bromwich, Jonah. "Will Our Future Computer Overlords Appreciate Art?" Vice.com, 4/20/2015.
Cutler, Kim-Mai. "An Interview With A Drone Painter Who Made A Poop Portrait of Eric Schmidt." TechCrunch, 5/21/2015.
Demirtaş, Kamil. "Ellerinizi 4 Parmaklı Olarak Gösteren Arttırılmış Gerçeklik Kutusu". WebTekno, 5/2015.
Freidel, Morten. "Was den Menschen zur Maschine macht". Frankfurter Allgemeine, 5/1/2015.
Glentzer, Molly. "’Shadow Monsters’ creator keeps it simple, fun." Houston Chronicle, 5/29/2015.
Grba, Dejan. "Get Lucky: Cognitive Aspects of Generative Art". Proceedings of Generative Art Conference, Venice, Italy. 12/2015.
Heater, Brian. "’Augmented Hand Series’, A Box That Creates Trippy Visual Manipulations of a User’s Hand in Real Time". Laughing Squid, 1/8/2015.
Iwasaka, Mika. "Beyond the Display: Phenomenal Art and Design in the 21st Century". BNN Publishing. Bilingual (Japanese & English), 5/2015.
Joho, Jess. "This augmented reality installation will melt your brain and your hand". Kill Screen Daily, 1/6/2015.
Keats, Jonathon. "MoMA Envisions A Future In Which Designers Become Political Philosophers", Forbes Life, 3/23/2015.
Keats, Jonathon. "The ’This Is For Everyone’ exhibition reveals future of philosophy," New Scientist, 12/27/2015.
Kelliher, Aisling. "Machines Learning Culture." IEEE MultiMedia, April-June 2015. p. 19.
Kottke.org. "Augmented hands". 5/6/2015.
Krawczyk, Natalie. "Gross! These Augmented Hands Will Give You Nightmares For Days". Pixable, 5/7/2015.
"Konkurs na rysunki, które zostaną narysowane na Księżycu", Money.pl, 4/30/2015.
Madrigal, Alexis C. "Insert hand into box, watch it become a surreal digital object". Fusion.net, 1/6/2015.
Manilève, Vincent. "Attention, dernier jour pour envoyer votre dessin sur la Lune". Slate.fr, 5/7/2015.
Mersmann, Birgit. "Schriftikonik (Iconics of Writing)," Wilhelm Fink Verlag, Munich, 2015.
Mills, Chris. "These Augmented Reality Hands Are Giving Me Nightmares". Gizmodo, 5/6/2015.
Montañez, Amanda. "Art Can Highlight Climate Change, But Where is the Data?," Scientific American (blog), 11/27/2015.
Peterson, Ivars. "Shaping Sounds." Muse, p. 10. 5/2015.
Popeson, Pamela. "This Is for Everyone: Free Play" INSIDE/OUT (MoMA NYC Blog), 3/27/2015.
Quito, Anne. "Today is the last chance to send your drawing to the moon". Quartz, 5/7/2015.
Republica. "La historia se repite: vamos a mandar un pene a la Luna por segunda vez". 5/11/2015.
Richardson, Andrew. "Data-Driven Graphic Design: Creative Coding for Visual Communication." Fairchild/Bloomsbury, 11/2015. ISBN: 978-1472578303.
Rinck, Jonathan. "Democratizing Design". Sculpture Magazine, 10/7/2015.
Schmidt, Christian. Arcade Magazine, #33.1, 4/2015.
Scholz, Alexander. "Short Cuts – CentrePasquArt Maps 50 Years of Invention and Influence in Art and Design," CreativeApplications.net, 6/1/2015.
Shirky, Clay. "China’s version of the ’Maker Movement’ puts the U.S. to shame", Fortune, 10/21/2015.
Stinson, Liz. "Inspiring Objects Designed for Everyone, From Arduino to a Soy Sauce Bottle." Wired.com, 2/19/2015.
Stinson, Liz. "We Sent a Dick Pic to the Moon—And We’re Doing It Again". WIRED, 5/7/2015.
Stinson, Liz. "Watch an Experiment That Turns People’s Hands Into Creepy Visuals". Wired.com, 1/6/2015.
Subyen, Pat. "Mapping, Meaning, and Motion: An Artistic Framework for Visualizing Movement Quality". Doctoral Thesis, School of Interactive Arts + Technology, Simon Fraser University, Vancouver.
Tickle, Glen. "New Grotesque Real-Time Visual Manipulations of Augmented Hands". Laughing Squid, 5/6/2015.
Visnjic, Filip. "How to create interactive loops using lenticular animation and GifPop". CreativeApplications.net, 4/9/2015.
Visnjic, Filip. "The Augmented Hand Series: Playful, dreamlike and uncanny". CreativeApplications.net, 1/6/2015.
Walasek, Dobromila. "Malen Sie den Mann in den Mond". Zeit Online, 5/6/2015.
Weller, Chris. "Augmented Hands Project Visualizes Extra Fingers, Missing Knuckles In Real-Time". Medical Daily, 5/8/2015.
Bay-Cheng, Sarah, Parker-Starbuck, Jennifer, and Zucker-Saltz, David. "Performance and Media: Taxonomies for a Changing Field," University of Michigan Press, 10/2015. ISBN-13: 978-0472052905.


Bard-Schwarz, David. "An Introduction to Electronic Art Through the Teaching of Jacques Lacan: Strangest Thing," Routledge, 2/2014. ISBN: 978-0415500593.
Bosco, Roberta. "Évora despliega la historia del arte interactivo." El Pais, 1/6/2014.
Boulton, Jim. "100 Ideas that Changed the Web," Laurence King Publishing, 8/2014. ISBN: 978-1780673707.
"Core77 Design Awards 2014: The Best DIY Designs of the Year". Core77, 7/30/2014.
Demers, Louis-Philippe. "Machine Performers", Doctoral Thesis, Plymouth University, 2014.
Downes, Larry and Paul Nunes. "How art historians’ Kickstarter project redefined business strategy". Upstart Business Journal, 1/9/2014.
Faster.Sprint.com, "200 Words: Golan Levin", 1/20/2014.
Gonzalez, Leah. "Chrome Plug-In Offers A Visual Map Of Your Internet Activity." PSFK, 3/21/2014.
Gunn, Ali. "FutureEverything 2014: Tools for the Unknown Future." The Skinny, 4/9/2014.
Hope, Cat and Ryan, John Charles. Digital Arts: An Introduction to New Media (Berg New Media Series), Bloomsbury Academic, 6/2014. ISBN-13: 978-1780933238.
Karlovits, Bob. "Sounds of nature get a ’remix’ for Phipps project". Pittsburgh Tribune-Review, 6/21/2014.
Koster, Rick. "Connecticut College holds Arts & Science Symposium". The Day, 02/27/2014.
Krassenstein, Brian. "Free 3D Printable Adapters Allow Kids To Connect Legos, K’Nex, Tinkertoys and 7 Other Construction Sets", 3DPrint.com, 7/14/2014.
Lange, Alexandra. "The New Cooper Hewitt", The New Yorker, 12/12/2014.
Mckeand, Kirk. "Twist and shout: The making of Blek," Pocket Gamer, 6/25/2014.
Murano, Francesco. "Light Works: Experimental Projection Mapping", Politecnico di Milano Press, 2014.
Panzeri, Chiara. "Artware," la Repubblica, 7/27/2014 (Italian).
RTV Slovenija," Golan Levin - F.U.C.K. & QR kode za digitalne nomade." 4/17/2014.
"Top 10 most-funded Chicago design & tech Kickstarter campaigns of 2013." Chicago Tribune, 1/13/2014.
Vanhemert, Kyle. "Blek: An iPad Game With Brilliant, Unique Mechanics." Wired.com, 1/10/14.
C. Warnier, D. Verbruggen/ Unfold, S. Ehmann, R. Klanten (Eds.) Printing Things: Visions and Essentials for 3D Printing. Gestalten, 4/2014. ISBN: 978-3-89955-516-5.


Adam, Louis. "NeoLucida : un kickstarter pour une technologie du XIXe siècle." Créa Num, 6/19/2013 (French).
Anderson, John. "The NeoLucida: Artists Revive an Old Master Tool." Art in America, 5/21/13.
Aw, Jean. "NeoLucida!" NotCot.org, 5/9/2013.
Barbosa, Jaque. "Retrospectiva Hypeness: Conheça as 10 maiores reinvenções de 2013". Hypeness.com (Brazilian), 12/2013.
Bennett, Colette. "Kickstart This!" HLN Television, 5/20/2013.
Bonnington, Christina. "New Order: On Kickstarter, Old Tech Is Finding Second Life." WIRED GadgetLab, 5/9/13.
del Castillo, Michael. "Watch out Barbie! 3D printed Quin wants to stand in your shoes." Upstart Business, 12/20/2013.
Chan, Norman. "Augmented Reality Camera Lucida for Inking (Tracing)." Tested.com, 6/19/2013.
Chayka, Kyle. "The Almost Anonymous of the Digital Art World", Hyperallergic.com, 4/19/2013.
Connor, Michael. "3 Excellent Uses of 3D Printing from Eyebeam’s ’F.A.T. Gold’ Exhibition" Rhizome.org, 4/18/2013.
CNews.Ru. "Простое устройство поможет любому рисовать как гений." 6/20/2013 (Russian).
Coxworth, Ben. "NeoLucida brings 19th Century sketching tech into the present". Gizmag, 5/8/2013.
Der Standard (Austria). "NeoLucida: Kickstarter-Projekt belebt uralte Zeichenhilfe wieder" 6/19/2013.
Doctorow, Cory. “NeoLucida: kickstarting a new version of the Old Masters’ favorite drawing gadget”. BoingBoing, 5/9/2013.
Guillaud, Hubert. "Numérique, l’art est toujours en avance". Internet Actu, 9/13/2013.
Enginar, Kerem. "200 Yıllık İcat Geri Dönüyor." Techno-Labs, 5/9/2013 (Turkish).
Gopinath, Sumanth. "The Ringtone Dialectic: Economy and Cultural Form," The MIT Press, 7/2013. ISBN: 978-0262019156.
Hao, Yang. 你看到的都可以跃然纸上 ("You can see fleshed"). Ifanr, 6/20/2013 (Chinese).
Holmes, Kevin. "Golan Levin And Pablo Garcia Want To Create A 21st Century Camera Lucida". The Creators Project, 5/8/2013.
Hu, Raymond, "Lucida Dreams Come True: Kickstart a 21st-Century Version of a 19th-Century Optical Drawing Aid". Core77, 5/8/2013.
Ianko, Annie. "NeoLucida, The 21st Century Camera Lucida". TechBeat, 5/20/2013.
Jobson, Christopher. “Trace What You See: The NeoLucida is the First Portable Camera Lucida to be Manufactured in Nearly a Century.” Colossal, 5/8/2013.
Keller, JK. "Design: The Free Universal Construction Kit". 2Paragraphs, 9/23/2013.
Kitsati, Christine. "Μία συσκευή 200 ετών επιστρέφει με τη βοήθεια του… Kickstarter." DigitalLife.gr, 5/9/2013 (Greek).
Kopstein, Joshua. "This game is a movie: ’New Cinema’ explores the altered future of film" The Verge, 2/8/2013.
Kwastek, Katja. "Aesthetics of Interaction in Digital Art," The MIT Press, 9/2013. ISBN: 978-0262019323.
Lechner, Marie. "Street art et Web en étroite connexion". La Liberation, 9/6/2013.
Li, Anita. "200-Year-Old Device Makes Comeback With Kickstarter’s Help". Mashable, 5/9/2013.
Mukai, Tomoko. 本物そっくりのスケッチが描ける、35ドルの「カメラ・ルシダ」 Wired Japan, 5/21/2013 (Japanese).
Nix, Markus. Visual Simplexity. Entwickler.press, 7/2013. ISBN-13: 978-3868020991.
Petreycik, Kyle. "NeoLucida: Nifty Olde Art Tool, Reinvented!" ANIMAL, 5/8/2013.
Polson, John. "Interview: Japanese poetry, Snake games, and the gesture looping inspirations of Blek". Gamasutra.com, 12/24/13.
Quaranta, Domenico. Beyond New Media Art. Lulu, 2013. ISBN: 978-1291376975.
Retail Design Blog. "Exploratorium store Pier 15 by Shopworks Design, San Francisco", 6/21/2013.
Quaranta, Domenico & Geraldine Juárez (Eds.) The F.A.T Manual. Link Editions, 11/2013. ISBN: 978-1-291-57791-4.
Rhodes, Margaret. "Kickstarting: A $30 Optical Tool For Drawing With Camera-Like Accuracy." FastCo. Design, 5/13/2013.
Rudnick, Jonathan. "Manufacturers must adapt to 3D printing technology". The Times Delphic, 11/7/2013.
Schlatter, N. Elizabeth. "Golan Levin". Flow Just Flow Exhibition Catalogue, 2013.
Shu, Les. "Funders wanted: Camera lucida for modern times, cardboard medium-format camera, and binocular zoom for smartphones." DigitalTrends.com, 5/12/2013.
SinEmbargo Mexico. "NeoLucida, la tecnología que trae los secretos del dibujo en el siglo XIX a los tiempos modernos." 5/19/2013 (Spanish).
Sorrel, Charlie. "NeoLucida, A Fantastic Old-School Drawing Aid For The Modern Day". Cult of Mac, 5/27/2013. 
Starr, Michelle. "Bringing the Camera Lucida back from the dead." C|Net Australia, 5/9/2013.
Steadman, Ian. "The NeoLucida could help you draw like an Old Master." Wired.co.uk, 5/9/2013.
Sterling, Bruce. "Dead Media Beat: The NeoLucida Kickstarter" Wired.com, 5/8/2013.
Stern, Nathaniel. "Interactive Art and Embodiment: The Implicit Body as Performance," Gylphi Limited, 8/2013. ISBN: 978-1780240091.
Stinson, Liz. "This Amazing Tool Helps You Draw Pictures Like an Old Master" Wired Design, 6/19/2013.
van Dijk, Bram. "Crowdpleaser: 19e eeuwse schetsgadget." Bright.NL, 5/10/2013 (Dutch).
Visnjic, Filip. "NeoLucida – A Portable Camera Lucida for the 21st Century – Kickstarter." Creative Applications, 5/8/2013.
Vrabie, Andreea. "NeoLucida." Protein, 5/9/2013.
Young, Meghan. "The NeoLucida is an Modernized Version of the 19th Century Drawing Tool." TrendHunter, 5/9/2013.
Wilson, Mark. "Inside Microsoft Research’s First Artist-In-Residence Program". Fast Company Design, 12/3/2013.
Zachwieja, Jarosław. "NeoLucida – dawna pomoc naukowa dla początkujących artystów znowu dostępna." Swiat Obrazu, 6/20/2013 (Polish).


Bailey, Chris and Hazel Gardiner. Revisualizing Visual Culture (Digital Research in the Arts and Humanities). Ashgate, 10/2012. ISBN: 0754675688 / ASIN: B009KOKL4M.
Benchoff, Brian. "Connecting Toy Blocks with a Universal Construction Set", Hackaday, 3/20/2012.
Berger, Pierre and Alain Lioret. L’Art Génératif Jouer a Dieu un Droit un Devoir. Paris, L’Harmattan, 9/2012. ISBN: 978-2296967847.

Brunstein, Ada. "Programmers are the New Art World Renegades". Technology Review, 10/26/2012.
Campanelli, Vito and Danilo Capasso. Cultura e nuovi media: Cinque interrogativi di Lev Manovich. Media Arts Office (MAO), 11/2011. ISBN:978-88-95869-06-3.
Chayka, Kyle. "How Open Source Is Disrupting Visual Art." Creators Project, 4/4/2012.
Chayka, Kyle. "Software Development as Artistic Practice: How Open Source Is Changing the Way Art is Made." Artinfo.com, 5/25/2012.
Cosby, Allison. "Cyborg Cabaret brings robots out of sci-fi world." The Tartan, 4/30/2012.
Costa, Mario. Ontologia dei Media. Postmedia Books, Milano, 11/2012. ISBN 978-88-7490-086-2.
Dayal, Geeta. "Clouds, a Documentary Shot With Kinect, Explores Beauty of Code." Wired.com, 6/8/2012.
Doctorow, Cory. "3D-printed adapter bricks allow interconnection between ten kids’ construction toys." BoingBoing, 3/19/2012.
Greenberg, Andy. "How A Geek Dad And His 3D Printer Aim To Liberate Legos." Forbes Magazine, 4/23/2012.
Guillaud, Hubert. "Que se passe-t-il quand les artistes pensent la technologie comme les ingénieurs?" InternetActu, 10/5/2012.
Holmes, Kevin. "Golan Levin ups the Ante for Reddit’s IAMA Project". Creators Project, 2/1/2012.
Kamiński, Paweł. "Nielegalne drukowanie rzeczywistości". Gazeta.PL Technologie,  11/24/2012.
Koch, Simon. "Des hackers réconcilient les briques de jeux incompatibles." Le Matin, 4/12/2012.
LaMonica, Martin. "’Point cloud portraits’ bring ghostly 3D images to movies." CNET.com, 5/3/2012.
Lee, Jin and Seungyon-Seny Lee. "A study on the interaction of analog sensibility expression in the interactive media arts: Focusing on “Eyecode”, “Opto-Isolator”, one of the interactive media works done by Golan Levin." Graduate School of Arts & Design, SangMyung University, 2012.
Lee, Kevin. "Real-Time 3D Models Created Using Only a DSLR and Kinect". PCWorld, 2/10/2012.
Leopold, Todd. "Roboticist sees improvisation through machine’s eyes." CNN.com, 2/3/2012.
Liszewski, Andrew. "Adapter Kit Lets Your Lego Bricks and Lincoln Logs Play Together." Gizmodo, 3/19/2012.
MarketWatch.com. "Silicon Valley Entrepreneur, Bay Valley Visual Artist Provide $1 Million Endowment to Alma Mater Carnegie Mellon University." 5/25/2012.
Masnick, Mike. "Free 3D-Printable Kit To Connect Different Toy Construction Sets Released - But Partially Blocked Due To Patents." Techdirt, 3/20/2012.
Moyer, Edward. "Digital foreplay, virtual houseflies among Carnegie Mellon work." CNET, 5/18/2012.
Navas, Eduardo. "Remix Theory: The Aesthetics of Sampling," Springer Vienna Architecture, 10/2012. ISBN: 978-3709112625.
O’Dwyer, Rachel. "Bits that Matter". In Neural.it 43: Networked Tangibility, p.39. 12/2012. ISSN: 2037-108X.
Quaranta, Domenico. In Your Computer. Lulu, 2011. ISBN: 978-1446760215.
Ricardo, Francisco J. The Engagement Aesthetic: Experiencing New Media Art Through Critique. Continuum/Bloomsbury, 2012. ISBN: 978-1623560409.
Sharwood, Simon. "Culture jammers connect Lego clones with 3D printer files." The Register, 4/10/2012.
Slashdot. "3D Printer Models For Universal Construction Toy Connectors." 3/21/2012.
Sterling, Bruce. "A Double-Exhibition of Interactive, Computational, and Digitally Fabricated Arts". Wired News, 5/3/2012.
Sterling, Bruce. "Generation Generator (New Aesthetic)." Wired News, 4/19/2012.
Sterling, Bruce. "The Free Universal Construction Kit from F.A.T." Wired News, 3/19/2012.
Visnjic, Filip. "Kinect RGB+Depth Filmmaking." CreativeApplications.net, 2/1/2012.
Wereschagin, Mike. "Newsmaker: Golan Levin". Pittsburgh Tribune-Review, 9/27/2012.
Wilson, Mark. "A 3-D Animated Human Created Without An Animator, Using Just Kinect And A Camera". Fast Company Design, 2/9/2012.


Aw, Jean. "Infoviz Graffiti: DIY Pie Chart Stenciling." Notcot, 6/11/2011.
Boisselier, Charlotte. Synesthesia and Sound in Digital Art. Editions Universitaires Européennes, 2011.
Bozzi, Nicole. "Golan Levin’s Infoviz Graffiti, or Communicating Dissent In a Short Attention Span World". Owni.eu, 6/23/2011.
de Lange, Catherine. "Exhibition makes you see sense about feelings". Newscientist.com, 6/30/2011.
Dube, William. "Experimentalist Engineer Golan Levin is Next Subject of ‘Visionaries in Motion’". RIT University News, 2/23/2011.
Fressola, Michael J. "Classic abstracts meets contempo-computer art in Helen & Golan Levin’s ambitious new ’Gesture’" Staten Island Live, 10/2/2011.
Huff, Jason. "Language Mutations: Cuneiform to QR". Rhizome.org. 8/2/2011.
Joseph-Hunter, Galen, Penny Duff and Maria Papadomanolaki. "Transmission Arts: Artists and Airwaves". PAJ Publications, 2011. ISBN: 978-1-55554-151.
Klanten, Robert, Sven Ehmann, and Verena Hanschke. A Touch of Code: Interactive Installations and Experiences. Gestalten, 5/2011.
LaBarre, Suzanne. "Infographiti: Golan Levin Brings Data Viz To The Street". FastCompany Design, 6/16/2011.
Maltz, Gregory. Mobile Communication in the New Millenium. EyeSpeech, 2011.
Mediati, Nick. "Kinects in the Classroom: Hacking Meets Teaching". PCWorld, 3/4/2011.
Moulon, Dominique. Art Contemporain et Nouveaux Médias. In the Sentier d’Art series, Nouvelles Editions Scala, 4/2011. ISBN: 978-2359880380.
Quaranta, Domenico and Yves Bernard. Holy Fire: Art Of The Digital Age. Catalogue, 2011. ISBN: 978-1470938741.
Rieser, Martin. The Mobile Audience: Media Art and Mobile Technologies. Rodopi, 2011. ISBN: 978-9042031272.
Riley, Kate. "Levin explains integration of art, technology." The Pendulum. 4/1/2011.
Rochester, Katherine. "Enjoy Little Berlin’s New Exhibit—From Home!" Philadelphia Weekly, 8/23/2011.
Schwartzman, Madeline. See Yourself Seeing: Redefining Human Perception. Black Dog Publishing, 7/2011. ISBN13: 978 1 907317 29 3.
Shaw, Kurt. "Pittsburgh Center for the Arts mounts a collection of solo exhibits". Pittsburgh Tribune-Review, 3/13/2011.
Silverman, Alex. "New QR Codes Emulate Hobo Symbols of the Past". CBS New York, 7/21/2011.

Stone, Zak. "Customizable Stencil Lets Anyone Make Street Art Infographics". GOOD Design, 6/15/2011.


"Art Numérique et Conservation: Le role du marché de l’art". Musiques & Cultures Digitales #57 (illustration), 4/2010.
Bambozzi, Lucas, Marcus Bastos and Rodrigo Minelli. Mediações, Tecnologia e Espaço Público: Panorama Crítico da Arte em Mídias Móveis. Camara Brasiliera do Livro, Brasil. 2010. ISBN: 978-85-7616-367-1.
Donaldson, Timothy. "The Three Writings". Baseline: International TypoGraphics Magazine. #58. 10/13/2010.
Hart, Hugh. "Decode Exhibition Points Way to Data-Driven Art". Wired.com, 1/25/2010.
LaBarre, Suzanne. "Infographic of the Day: Admitulator Cracks the Code for College Admissions".
Fast Company Co.Design, 9/29/2010.
Noble, Joshua. "Golan Levin Interview". Vague Terrain, 2/1/2010.
Quaranta, Domenico. Media, new media, postmedia. Postmedia, 2010. ISBN: 978-8874900558.
Reas, Casey, Chandler McWilliams, and LUST. Form+Code in Design, Art, and Architecture. Princeton Architectural Press, 2010. ISBN: 9781568989372.
Salter, Chris. Entangled: Technology and the Transformation of Performance. MIT Press, 2010. ISBN: 9780262195881.
Simanowski, Roberto.
Against the Embrace: The Recovery of Meaning Through the Reading of Digital Arts. "Electronic Meditations" series, University of Minnesota Press, 2010.
Sterling, Bruce. "The Computational Aesthetics Scene". Wired.com, 4/8/2010.
Transmission Arts, ed. by Galen Joseph-Hunter, with Penny Duff and Maria Papadomanolaki. PAJ Publications, 2010.
Wilson, Stephen. Art + Science Now. Thames and Hudson, 4/2010.


"A Modena e Carpi l’arte si fonde con i nuovi media". Il Resto del Carlino, 5/29/2009.
Barker, Timothy Scott, "Time and the digital: whitehead, deleuze and the temporality of digital aesthetics", Ph.D. Thesis, Art History & Art Education, College of Fine Arts, University of New South Wales, 2009, p.180-183.
Bialik, Carl. "Number-Crushing: When Figures Get Personal". The Wall Street Journal, p.A20, 10/28/2009.
Bohnacker, Hartmut et al. "Generative Gestaltung". Verlag Hermann Schmidt, Mainz. 12/2009. ISBN: 978-3-87439-759-9.
Brenner, Wayne Alan. "AMODA’s Operandi". The Austin Chronicle, 9/18/2009.
Caleffi, Gilberto. Direct Digital: Il canto del corpo elettrico (Exhibition catalogue). Edizioni APM, Carpi, Italy. 6/2009.
Cippitelli, Lucrezia. "Direct digital, Modena si apre alle culture contemporanee". Agenzia Multimediale Italiana, 6/3/2009.
Cippitelli, Lucrezia. "Direct Digital. L’interazione uomo-macchina secondo Golan Levin". Agenzia Multimediale Italiana, 6/23/2009.
Cue, Moira. "Modern Art Meets High Tech". Hollywood Sentinel, 12/5/2009.
Fenêtre sur l’Europe. "Londres: Une exposition décode les mystères du numérique". 12/14/2009.
Gilbert, Colin et al. The Daily Book of Art: 365 readings that teach, inspire & entertain. Walter Foster Publishing, 10/2009. ISBN: 978-1600581311.
Huber, Edmund. "Conference blends together art and programming". The Tartan, 3/23/2009.
Jones, Howard. "Your Imagination Goes On Show". The Border Mail, 7/24/2009.
Kozinn, Allan. "Communicating Ideas without a Word". New York Times, 2/24/2009.
Lieser, Wolf. Digital Art. H.F. Ullmann Publishing, Germany. 4/2009.
Nauta, Hans. "Nieuw leven voor enen en nullen". Trouw de Verdieping, 4/7/2009.
Olson, Marisa. "Virtuosos of Voice". Rhizome. 2/23/2009.
Pacey, Emily. "Onedotzero takes the lead on digital show for the V&A". Design Week, 7/16/2009.
Prepare for Pictopia (Exhibition catalogue). Pictoplasma Publishing and Haus der Kulturen der Welt, Berlin, 5/2009. ISBN: 978-3-98104-587-1.
Shanken, Edward A. Art and Electronic Media (Themes and Movements). Phaidon, 4/2009. ISBN: 978-0714847825.
Shinn, Dorothy. "Visitors can interact with art at UA exhibit." Akron Beacon Journal / Ohio.com. 9/20/2009.
Sieberg, Daniel. "At TED, walking among the digerati". CNET News, 2/5/2009.
Siegel, Marcia B. "Cyberloops: ’Merce’ at MIT". Boston Phoenix, 4/29/2009.
Tsigrimanis, Stefanos. "The Human Voice in a New World". The Wire, #303, p.80. 5/2009.
van den Breemer, Anna. "Knipogen naar een robotspin". de Volkskrant, 4/6/2009. 
van den Breemer, Anna. "STRP toont evolutie van elektronische kunst". de Volkskrant, 4/6/2009.
"Visualizing Social Media". VizWorld.com, 6/10/2009.
Wells, Dominic. "Digital art: the painters who swap easels for pixels". Times Online, 12/12/2009.


Ansberry, Clare. "Pittsburgh Puts Robots to Work, And Some Can Even Be Eaten." The Wall Street Journal, p.A1. 8/27/2008.
Antonelli, Paola (Ed.). Design and the Elastic Mind. The Museum of Modern Art, New York, 3/2008. ISBN: 978-0870707322.
Arie Altena. "Interactive Automata". In Brouwer, Joke and Arjen Mulder, Interact or Die! There Is Drama In The Networks, V2_Publishing/NAi Publishers, 2008. p.108. ISBN: 978-90-5662-577-1.
Creixell, Anna Adell. "The Shades of the Shadow". In Lápiz: Revista Internacional de Arte, Issue n° 247, 11/2008, pp.33-51. ISSN: 0212-1700.
Dartnell, Lewis. "Digital Art". +PLUS Magazine, Issue 48. 9/2008.
Eaton, Kit. "Opto-Isolator: An Arty Eye That Really Does Follow You Around the Room". Gizmodo, 2/13/08.
Fishwick, Paul A. Aesthetic Computing (Leonardo Book Series). MIT Press, 2008. ISBN: 978-0262562379.
"Instalacija avdiovizualnih vinjet". Zurnal24.si, 12/29/2008.
Ludovico, Alessandro. "Double-Taker (Snout), surveillance meeting humor and randomness". Neural.it, 9/30/2008.
Lupton, Ellen and Phillips Jennifer Cole. "Graphic Design: The New Basics," Princeton Architectural Press, 3/2008 (p. 226). ISBN-13: 978-1568987026.
Maekawa, Takashi. Built with Processing. BNN Publishing (Japanese). ISBN: 978-4-86100-558-9.
Marchessault, Janine. Fluid Screens, Expanded Cinema. University of Toronto Press, 1/2008. ISBN: 978-0802092977.
Motlani, Aisha. "The Public Eye: Art Review". Express Milwaukee, 9/4/2008.
Paul, Christiane. New Media in the White Cube and Beyond: Curatorial Models for Digital Art. 12/2008. ISBN: 978-0520255975.
Schaffer, Amanda. "Viz Whiz: How artists are mining data sets to make you see the unseen". Slate, 8/20/2008.
Simanowski, Roberto. Digitale Medien in der Erlebnisgesellschaft. Rowohlt Verlag, 2008. pp. 102-114. ISBN:978-3499556968.
Tresaco, Boyer. Best New York Art, 2008. Theredoom Publishing, 11/2008, pp.24-27. ISBN: 978-8493511258.
Wells, Paul and Johnny Hardstaff. Re-Imagining Animation: Contemporary Moving Image Cultures. AVA Publishing, 10/2008. p.119. ISBN: 978-2940373697.
Whitelaw, Mitchell. Art Against Information: Case Studies in Data Practice. FibreCulture #11, 3/2008. ISSN: 1449-1443.
Yeh, C.J. Digital Aesthetics. Artists Publishing, Taiwan, 5/2008. ISBN:978-9867034861.
Zénouda, Hervé. Les images et les sons dans les hypermédias artistiques: De la correspondance à la fusion. Editions L’harmattan, 9/2008. ISBN : 978-2-296-06107-1.


Adams, Charles J. "A day away: When you enter this museum, please turn your cell phone on." Reading Eagle Newspaper, 2/22/2007.
Arsenault, Chantel and Roberts, Mardee. "Ball State Museum of Art to Host Family Day for Popular Interactive Exhibition." Muncie Free Press, 2/19/2007.
"Art museum presents the installation version of Messa di Voce." ArtDaily.org, 2/19/2007.
Austin, Tricia and Richard Doust. New Media Design. Laurence King Publishing, 9/2007. ISBN: 978-1856694315.
Bialik, Carl. "Coming Soon: The Number 24." The Wall Street Journal, 2/23/2007.
Colson, Richard. The Fundamentals of Digital Art. AVA Publishing, 2007. ISBN: 978-2940373581.
Dauerer, Verena. "Infosthetics: the beauty of data visualization." PingMag, 3/23/2007.
Dawson, Jessica. "Me, My Cell and I: Can You Hear Me Now?" The Washington Post, 3/17/2007.
Flick, Sherrie. "National phenomenon ’Dorkbots’ forms in Pittsburgh." Pop City Media News, 2/7/2007.
Fontanelli, Renata. "Multimedia: Suoni e luci del terzo millenio." La Repubblica, 1/8/2007, p.19.
Greenberg, Ira. Processing: Creative Coding and Computational Art, p.19. Friends of ED, 5/2007. ISBN: 978-1590596173.
Heatwole, Joanna. "Media Education’s New Code." AfterImage: Journal of Media Arts and Criticism. Vol.34, #6. 5/2007.
Hopper, Justin. "State of the Art: Local engineers and artists are using Pittsburgh’s high-tech expertise to make a statement." Pittsburgh City Paper, 2/21/2007, p.18.
Hugill, Andrew. The Digital Musician: Creating Music with Digital Technology. Routledge, 11/2007, p.255. ISBN: 978-0415962162.
Jeffery, Celina and Gregory Minissale. Global and Local Art Histories. Cambridge Scholars Publishing, 8/2007. p.234. ISBN: 978-1847182524.
Machosky, Michael. "Getting your geek on." Pittsburgh Tribune-Review, 1/25/2007.
"Picture House: Film, Art and Design." ArtDaily.org, 5/5/2007.
Manovich, Lev. "Abstraction and Complexity". in Grau, Oliver (Ed.), MediaArtHistories. MIT Press, 1/2007. ISBN: 978-0262072793.
Nemerov, Alexandra. "Within, Without: New Media and the White Cube." College Undergraduate Research Electronic Journal (CUREJ), 2007.
Ponzini, Monica. "Source Code." Redazione Digicult Digimag 26, (Italian), 7/2007.
Reas, Casey and Fry, Ben. Processing: A Programming Handbook for Visual Designers and Artists. MIT Press, 9/2007. ISBN: 978-026218262.
Romero, Juan and Penousal Machado (Eds.) The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music, p. 439. Springer, 12/2007. ISBN: 978-3540728764.
Somajni, Chiara. ’Vedere L’Invisible’, Ventiquattro (Italian Weekly Magazine), pp. 151-156, 10/20/2007. (Italian)

"Source Code: Programming Eyebeam Style". ArtCal, 5/30/2007.
Stapelkamp, Torsen. Screen- und Interfacedesign: Gestaltung und Usability für Hard- und Software. Springer, 1/2007. ISBN: 978-3540329497.
Vesna, Victoria (ed.) Database Aesthetics: Art in the Age of Information Overflow. p.106. University Of Minnesota Press, 9/2007. ISBN: 978-0816641185.


Altena, Arie & Lucas van der Velden (Editors). The Anthology of Computer Art. Sonic Acts Paradiso, Amsterdam, 2/2006.
Blaine, Tina. "New music for the masses". Adobe Think Tank, 6/2006.
Blais, Joline and Ippolito, Jon. At the Edge of Art. Thames & Hudson, 2006.
Blakely, Rhys. "Valentine Blues". Times Online UK, 2/17/2006.
Bosco, Roberta. "El Whitney y la Tate producen conjuntamente tres proyectos." El Pais, Ciberp@is p. 8 (Spanish), 3/2/2006.
Bullivant, Lucy. Responsive Environments : architecture, art and design. V&A Contemporaries Publications. 2006.
Canei, Pier Andrea. "Creativo come un chip". L’espresso, 11/23/2006.
D-Fuse. Audio-Visual Art and VJ Culture. Laurence King, 11/2006. ISBN: 978-1856694902.
Goggin, Gerard. Cell Phone Culture: Mobile Technology in Everyday Life. Routledge, 10/2006. ISBN: 978-0415367448.
Gruentuch, Armand and Ernst, Almut. Convertible City/Archplus: German Pavillion Venice Biennale 2006. Archplus, 12/2006. ISBN: 978-3931435097.
Havens, Henk et al. Theater & Technologie. Toneelacademie Maastricht / Theater Instituut Nederland, 2006. ISBN: 90-70892-82-0.
Huhtamo, Erkki. "Trouble at the Interface 2.0: On the Identity Crisis of Interactive Art." Understanding the New Dynamic of Art, Technology and the Mind (Invitational Symposium Readings), Cleveland, Ohio, 2006.
Lehrman, Paul D. "Tomorrow’s Musicians and What They’ll Be Playing: Controllers of the Future". Sound on Sound Magazine, 1/2006.
Lodi, Simona. "Le opere sinestetiche di Golan Levin." Teknemedia.net (Italian), 11/30/2006.
Mancuso, Mario. "Tmema, Amplified Reality and Interactive Gesture." Redazione Digicult Digimag 11, (Italian), 2/2006.
Manovich, Lev."Social Data Browsing." Tate Online, 2/14/2006.
McClelland, Eileen. "It’s not a traffic jam session." Houston Chronicle, 4/4/2006.
Niessen, Bertram. "Partiture: Golan Levin, 2005-2006." LuxFlux #22, 2006.
Quaranta, Domenico. "The Dumpster, Amore Amaro ai Tempi di Internet." Redazione Digicult Digimag 12, (Italian), 3/2006.
Rubin, Dan. "Blinq: The Dumped." The Philadelphia Inquirer, 2/16/2006.
"The Dumpster: i pattern delle tragedie d’amore." Teknemedia.net (Italian), 2/22/2006.
Sarai Media Lab. Shaping Technologies: Sarai Reader #3, p.217. Autonomedia, 12/2006. ISBN: 978-8190142939.
Tribe, Mark and Reena Jana. New Media Art. Taschen Verlag Basic Art Series. 4/2006. ISBN: 3-8228-3041-0.
Wands, Bruce. Art of the Digital Age. Thames & Hudson, 2006.
Weibel, Peter, and Gregor Jansen (eds.). Light Art from Artificial Light: Light as a Medium in 20th and 21st Century Art. Exhibition Catalogue, ZKM. Hatje Cantz, 2006. ISBN: 3-7757-1774-9.
Young, Paul. "Seeing voices: Tmema’s computer technology enables them to visualize the full spectrum of the human voice." Surface, Issue 59, p. 119-120. 5/2006.
X-Cup Magazine, #6. "Golan Levin & Zach Lieberman". 12/2006, p. 69. ISSN: 1819-4494.


"Jerwood Gallery Space Presents Cut and Splice." ArtDaily.com, 5/13/2005.
"New Media: What Examines Sound-based Art." Art Museum Network News, 3/15/2005.
"New Media: What at Neuberger Museum of Art." ArtDaily.com, 3/17/2005.
“Cut and Splice 2005: Messa di Voce.” BBC.co.uk, 5/25/2005.
Bersten, Rosanne. "ProFile: Exercising the ghost in the machine: Golan Levin and DJ Spooky." The DUES, Issue 5, Volume 1, 2/2005.
Boxer, Sarah. "Web Works That Insist on Your Full Attention." New York Times, 6/28/2005.
Brouwer, Joke, Arjen Mulder and Anne Nigten. Art&D: Research and Development in the New Art Practice. NAi Publishers/V2-Organization, 2005. ISBN: 978-9056623890.
Buurman, Gerhard M. Total Interaction: Theory and Practice of a New Paradigm for the Design Disciplines. Birkhäuser Basel, 4/2005. ISBN: 978-3764370763.
Caillebot, Loic. Art numérique et fleurs de méninges. Ouest-France, 6/1/2005.
Cameron, Andy. "Dinner with Myron Or: Rereading Artificial Reality 2: Reflections on Interface and Art". In aRt&D: Research and Development in Art, ed. Joke Brouwer et al. V2_NAi Publishers, 2005. ISBN: 90-5662-423-7.
Chun, Wendy H.K. and Keenan, Thomas W. (eds.) New Media, Old Media: A History and Theory Reader. Routledge, 11/2005. ISBN: 978-0415942249.
Duckworth, William. Virtual Music: How the Web Got Wired for Sound. Routledge, 2005. ISBN: 0415966752.
Fischnaller, Franz. E-Art: Art/Net/Society. Rome: Editori Riuniti, 2005.
Greben, Deirdre Stein. "Cool 2 Know: Interactive Art". New York Newsday, 11/1/2005.
Hauser, Jens. "Listening between the Lines: Jaap Blonk & Golan Levin". Arte Germany, 9/2005.
Institute for Information Design Japan. Information Design Source Book: Recent Projects / Anwendungen Heute, 7/2005. p.212-213. ISBN-13: 978-3764371210.
Kaimakamis, Nikos. "Face to Face: Golan Levin". Mobile Magazine (Greece), 12/2005.
Marriott, Michel. "Only The Frame Is Familiar." New York Times, 10/6/2005.
Motumiya, Yasuharu. "DAF Tokyo 2005 Review". Shift #110, 12/2005.
Petersen, Andrea. "Art for When There’s Nothing on TV." The Wall Street Journal, 2/16/2005.
Rosero, Jessica. "Sur le Fil: A fusion of creativity". West New York Reporter, 10/23/2005.
Ryzik, Melena. "The Nokia Fugue in G Major." New York Times, 7/11/2005.
Steinforth, Jan Mathias. "Musikvideo abseits des Mainstreams." Digital Production Ausgabe 05:05, 9/2005, p.42.
Sumitomo, Fumihiko (Ed.). Art meets Media: Adventures in Perception. NTT InterCommunication Center, Tokyo, 2005. ISBN: 4:-7571-7027-0.
Taiuti, Lorenzo. Multimedia: L’incrocio dei linguaggi comunicativi. Meltemi Editore, 2005 (Italian). ISBN: 88-8353-366-6.
Traub, Peter. "Sounding the Net: Recent Sonic Works for the Internet and Computer Networks." Contemporary Music Review, Summer 2005.
Vanderbilt, Tom. "The King of Digital Art." Wired, 9/2005, p.140.
Whitelaw, Michael. "System Stories and Model Worlds: A Critical Approach to Generative Art." Readme #100, 12/2005.


Austin, Jane. The Graphics Book. Rotovision, 3/2004. ISBN: 978-2880467906
Behrendt, Frauke. Handymusik: Klangkunst und ’Mobile Devices’. Epos Music Series, Electronic Publishing Osnabrück, 2004. ISBN: 3-923486-03-0.
Bosco, Roberta, and Caldana, S. "La bienal del Whitney regresa a una órbita menos experimenta". El Pais, Ciberp@is p. 10, 4/15/2004.
Broeckmann, Andreas. "Runtime Art: Software, Art, Aesthetics." Runtime ART, 6/2004.
Delio, Michelle. Don’t Just Look, Play With It. Wired News, 5/24/2004.
Cameron, Andy. IdN Special 04: The Art of Experimental Interaction Design. IdN Publishing, Hong Kong. 6/2004.
Fressola, Michael. "The unbelievably good Biennial." Staten Island Sunday Advance, p.E1, 3/21/2004.
Fressola, Michael. "Cyber artist Levin goes live at Kitchen." Staten Island Advance, 4/30/2004.
Fressola, Michael. "Boys will be girls, or directors." Staten Island Advance, 5/9/2004.
Goldsmith, Kenneth. "Bring da Noise: A Brief Survey of Sound Art." New Music Box, 3/1/2004.
Greene, Rachel. Internet Art. Thames and Hudson, 6/2004.
Let there be light. Taipei Times, Taiwan, 5/22/2004.
Levy, Ellen K. "Synthetic Lightning: Complex Simulations of Nature." Photography Quarterly, Center for Photography at Woodstock, #88, 2004, p.4.
Maeda, John. Creative Code: Aesthetics Computation. Thames & Hudson, 2004.
Moulon, Dominique. "Les Arts Numeriques a New York". Nouveaux Medias / Images Magazine, 7/2004.
Pfaffenbichler, Norbert and Sandro Droschl. Abstraction Now. Edition Camera Austria, 2004.
Rivoire, Annick. "Le tableau animé de Golan Levin." La Libération, 9/6/2004.
Savage, Neil. "TR100: 100 Top Innovators Under 35." Technology Review, p.54, 10/2004.
Souza e Silva, Adriana. "Art by Telephone: From Static to Mobile Interfaces." Leonardo Electronic Almanac v.12, no.10., 10/2004.
Tan, Tori. Golan Levin: Interview. XFUNS 13. IdN Publishing, Hong Kong. 7/2004.
Trogemann, Georg. "Müssen Medienkünstler programmieren können?" Netzspannung.org, 12/2004.
Vanderlans, Ruby. Emigre 66. Princeton Architectural Press, 6/2004. ISBN: 978-1568984377.
Ward, Ed. "Ars Electronica Asks What Will Be Next." New York Times, 9/8/2004.
Willhardt, Rahel. "Berlins Grand Bleu wirft Worte in die Wolken." Frankfurter Rundschau, 3/6/2004.
"Young scientist and innovators." Pittsburgh Post-Gazette, 9/27/2004.
Zanni, Carlo. Interview: Golan Levin. Magazine Electronique du Centre International d’Art Contemporain de Montréal, No. 19, Summer 2004.


"A Logiciel Ouvert: En Autriche, Ars Electronica, baromètre annuel du numérique, marque un retour aux sources." La Libération, p.31. Paris, 9/11/2003.
Austin, Jane. Graphic Originals. Rotovision, 2/2003. ISBN: 978-2880467067.
Bard, Elizabeth. "ART; Digital Art’s Year-Round Summer Camp". New York Times, 11/9/2003.
Behrendt, Frauke. "Mobile Art auf der Ars Electronica." Glizz.net, 10/2003.
Bersten, Rosanne. "Singing a stream of floating images." AustralianIT, 10/28/2003.
Bliss, Abi. "Ultrasound." Leeds Guide, 11/19/2003.
Casella, Michele. "Dialtones." Neural.it, 2/6/2003.
Christov-Bagarkiev, Carolyn. Animations. Kunst-Werke. Berlin. 2003.
Feilmayr, Ingrid. "Faszinierende ’Zaubereien’ mit Stimme und Technik." Neues Volksblatt, Vienna, 9/9/2003.
Fiell, Charlotte and Fiell, Peter. Graphic Design for the 21st Century: 100 of the World’s Best Graphic Designers. Taschen Books, 1/2003. ISBN: 3822816051.
Garulli, Lavinia. "Ultrasound." FlashArt News, Fall 2003.
Gerlach, Julia. "Handlungsspielräume. Der aktive Hörer in Klangkunst und Internet." Neue Zeitschrift für Musik, 1/2003.
Hoffman, Leslie. "Art Review: When visitors play, this exhibit comes to life." Pittsburgh Post-Gazette, 12/11/2003.
Judmayer, Irene. "Magere Stimm-Bilder: Blonk/La Barbara im Brucknerhaus." OÖ Nachrichten, Graz, 9/9/2003.
Lim, Eunhye. "Interview: Golan Levin". Digitall, 1/2003 (Korean).
Harpers’ Index, Harpers Magazine, 5/2003.
Noonan, Mickey. "Q&A with Golan Levin: Messa di Voce." Huddersfield Metro, 28 November 2003, p. 18.
Paul, Christiane. Digital Art (World of Art). Thames and Hudson, 7/2003. ISBN: 0500203679.
"Performance: Die StimmkuenstlerInnen Jaap Blonk und Joan LaBarbara im Brucknerhaus", Linz, 9/9/2003.
Richards, Kate. "Ars Electronica: Interface Futures." Realtime Arts #58, 9/2003.
Scanlon, Jessie. "If Walls Could Talk, Streets Might Join In." New York Times, 9/18/2003.
Shachtman, Noah. "Digging Down Deep for Graffiti." Wired News, 12/2003.
Somajni, Chiara. "Dipingere con la voce." Il Sole 24 Ore. 9/14/2003.
Turco, Marina. "Tutti nella rete digitale." Il Manifesto. 9/13/2003.
Walbaum, John T. The Know-It-All’s Guide to Life. Career Press, 3/2003. ISBN: 978-1564146731
Winn, Alice. "Touch Me: Patrons must be more than observers in Wood Street projects." Pittsburgh Pulp, 12/25/2003.
“Writers’ Picks: Golan Levin.” NY Arts Magazine / Berliner Kunst. p. 49, 11/2003.


Bédat, Thierry. "Première de «Telesymphony»: le chant de 99 téléphones portables peut être mélodieux". La Liberté, 6/1/2002.
Bosco, Roberta. "El festival Sónar rinde tributo a las figuras mas brilliantes del arte audiovisual contemporaneo." El Pais, Ciberp@is p.9, 6/13/2002.
Boseul, Shin. "Scribble". Wolgan Misul (The Korean Art Journal), 7/2002.
Bröhm, Alexandra. "Ich wollte mich selbst verblüffen". Sonntags Zeitung, 6/2/2002.
"Cellphone Symphony!" Connection Points (Aculab Quarterly), 13, Fall 2002.
di Santo, Richard. "Dialtones: A Telesymphony." Incursion Music Review, 60, 10/14/2002.
Glassie, John. "The man from Neen". Salon, 3/21/2002.
"Golan Levin: Floo, Ribble, Stria." in Dinamicas Fluidas: 1 Festival Internacional de Arte, Ciencia y Tecnologia. Centro Cultural Conde Duque, Madrid, Spain, 4/2002.
Goldman, Jeff. "The Art of the Mobile Phone". The Feature, 1/3/2002.
Goldsmith, Kenneth. "Dialtones: A Telesymphony". New York Press, Vol 15, Issue 49, 12/5/2002.
Griscomb, Amanda and Chen, Irwin. "Design Issues: The Code Creators". eDesign, p.26, 5/2002.
Horecki, Marcin. "Sztuka w komórce, komórka w sztuce". Telix.pl, 10/06/2002 (Polish).
"Interactive Design Review 2002". ID Magazine, 11/2002.
"Interview: Golan Levin". Design Net, vol.61, p.54. Seoul, Korea. 10/2002.
Herzog, Bernhard. "Symphony für 100 Handys". Technica, 7/2002.
LiCalzi O’Connell, Pamela. "Online Diary: Numbers Game". The New York Times, 2/28/2002, p.G3.
Kornberger, Ruth. "Ein Konzert für 200 Handys." Geolino, Germany. 12/2002.
Melcer, Anne. "Abstraction Alphabétique". Étapes:80, p.12. Pyramid, Paris, 1/2002.
Melcer, Anne. "Numer: Design Interactif et Humaines Conditions", Étapes:85, p.62. Pyramid, Paris, 6/2002.
Melin, Jan. "Första mobilsymphonin: Störande ringsignaler förvandlas till musik vid bejublad konsert". NyTeknik, Sweden. 10/16/2002.
Michieletto, Roberto. "Dialtones." Musicclub: Kaos. 12/2002.
"Morat: symphonie de natels sur l’AMJ". SDA [Swiss Press Agency], 5/28/2002.
"New Visual Artists Review: 20 Under 30." Print, March/April 2002.
"Orchestre de cent portables". 24Heures, 5/29/2002.
Rinder, Lawrence. "Eye, Body, Mind: New Approaches to Art and Technology." in Special Effects: Daejon-New York Media Art. Daejon Municipal Museum of Art, Daejon, Korea, 2002.
Sawatzki, Frank. "Dialtones (A Telesymphony): Interview with Scott Gibbons and Golan Levin." Receiver, October 2002.
Schreier, Paul G. "An Orchestra of Ring Tones". ChipCenter, 7/2/2002.
Swanson, Sandra. "Celling Out: Serious Musicians are Using Cell Phones as Instruments". Information Week, 4/24/2002.
Tilley, Emma. "Golan Levin talks aliens, art and nanotechnology". Zoo Wire, 6/2002.
"Une symphonie en natels majeurs". L’Express, p.3., 5/29/2002.
Urselli-Schärer, Marc. "Dialtones: A Telesymphony." ChainDLK, 11/7/2002.


Adams, Noah. "All Things Considered" Interview. National Public Radio, 8/27/2001. RealAudio.
Batista, Elisa. "Did This Musician ’Cell’ Out?" Wired News, 8/2001.
Bezreh, Tanya, "Telephone Man". Artbyte, 9/2001.
Bhesania, Edward. "Mobile phones make symphonic debut". BBC Music Magazine, 9/2001.
Bosco, Roberta. "El festival Ars Electronica de Linz se interroga sobre el futuro del arte y su relación con la red". El Pais, Ciberp@is, 8/30/2001.
Brock, Chris. Bacterial Developments at Singlecell" in New Media Creative, 7/2001.
Broeckmann, Andreas, et al. "Is software art a genuine artistic material?" Transmediale.01 Festival, 2/2001.
Dayen, David and Joanna Lux, "Cellphone Symphony: In composer’s hands, annoying ringtones have musical potential." Interview, TechTV, 11/15/2001.
Design Focus Media: Students Work of John Maeda. Ed. Laetitia Wolff and Wang Xu. China Youth Press, Hong Kong, 2001, pp. 36-63.
Fisher, Bob et al. "Virtual and Augmented Architecture: Proceedings of the International Symposium on Virtual and Augmented Architecture" (VAA01), Trinity College, Dublin, 6/2001.
Goldsmith, Kenneth. "Urm...with special guest composer Golan Levin." WFMU Radio broadcast, 11/13/2001.
Hillman, Jan-Rikus. Interview in 72-DPI: Anime. Die Gestalten Verlag, Berlin, 2001. ISBN 3-931126-72-2.
Hillman, Jan-Rikus. "Fünf Minuten Aufmerksamkeit: Golan Levin." DE:BUG 56, 9/2001.
"Il primo concerto con le suonerie dei telefonini". Corriere Della Sera, 8/21/2001.
Jesdanun, Anick. "Digital Art Gaining Acceptance". Associated Press, 12/10/2001.
Maeda, John. Maeda @ Media. Rizzoli, 2001.
"Making art as well as noise". St. Petersburg Times, 8/27/01.
Mirapaul, Matthew. "Composer Plans to Strike Up the Cell Phones". The New York Times, 8/16/2001.
"Music To His Ears". Bangkok Post, 8/21/2001.
"Musica Maestro! Golan Levin Dirige un’orchestra di 200 Telefonini". TgCom, 8/21/2001.
"Pick of the Month: www.singlecell.org" in Creative Review, 4/2001.
Punjabi, Mala. "Getting in tune with your mobile phone", AsiaWeek, 8/31/2001.
Sakane, Itsuo. The Interaction ‘01, Dialogue with Expanded Images. IAMAS, Ogaki. 2001.
Sheridan, Molly. "Composer Calling: Cell Phone Symphony Premieres". New Music Box, 10/2001.
Simon, John F. "Hotlist," in ArtForum, 2/2001.
Stocker, Gerfried et al. "Why Singlecell?" in Takeover: Ars Electronica 2001 Festival Catalogue, p.386. Springer 9/2001.


MIT Aesthetics and Computation Group, "The Introspection Machine". Electronic Art and Animation Catalog, Proceedings of SIGGRAPH, August 2000.
"Catalog of the Eighth Annual New York Digital Salon", p.407, in Leonardo, Vol. 33, No.5, 2000.
Coleman, B. "Cool Schools" in Artbyte, Summer 2000.
Flash Art (Italian Edition), p.66, 12/2000.
"Interactive Design Review 2000". ID Magazine, 6/2000.
Maeda, John. "Education and Commercialization: Who are Tomorrow’s Digital Designers?" In Websights: The Future of Business and Design on the Internet, ed. Katherine Nelson. RC Publications, New York, 2000, pp.94-95.

to 2000

"Interval hatches first 3 spinoffs". San Jose Mercury News, 11/13/1996.
Russel, Charles S. "Eareviews", Ear Magazine. 6/1989.
Levi, Titus. "Discoveries", Keyboard. 2/1989.
Lorber, Abby. "Artist of the Issue: Golan Levin", Stuyvesant Spectator, 12/1/1988.